Code Particle is at the cutting edge of interactive application development, servicing the game and internet industries. Our goal is to create revolutionary, interactive and connected products, in partnership with our clients and other industry leaders. We blend the worlds of Internet and gaming and pride ourselves on creating high quality products under tight constraints, and at providing expert consulting services.
Our Internet development team designs and develops user-centric interface, technology and content solutions for leading brands. Our work is based on innovative ideas that challenge the status quo and change the way people think and live. Customers serve as our guide –their interests, passions, daily habits and more –to create addictive, highly entertaining online experiences. We offer our expertise in product strategy, creative execution, technology implementation and content production.
Our game development team has mastered the art of designing innovative gameplayand implementing groundbreaking technology within the constraints of the project. Our team is comfortable working on any platform and on projects of any type and size. With the help of our Internet team, we can also develop any type of online game and application for any game platform: iPhone, Facebook, PS3, X-Box 360 and others.
Located in Los Angeles, we are a boutique design and development shop consisting of award-winning designers and producers, top product managers and key engineering talent from Yahoo!, Google, MySpace, MTV, Atari, Disney Interactive, Ubisoft, Fox Interactive, Vivendi and Sony Computer Entertainment. Our team has architected some of the largest, most innovative web and game properties in the world and we apply the same disciplined software principles and best practices to our client work. We are ruthlessly focused on performance, scalability, and return on investment.
Pierre Schiro started his career in the video game industry, where he worked on games such as Shadow of the Comet, Prisoner of Ice and Cyberia l&ll. He then moved on to the Internet world in 1999 to lead development of the LAUNCH.com webplatform. LAUNCH.com was later acquired by Yahoo! Music, where Pierre assumed several leadership roles; including responsibility for the Yahoo! Music web platform, the LAUNCHcast radio development, Yahoo! Music Jukebox web-services billing API and Yahoo! Music web-services API. He later served as Vice-President of Technologies for Boom Music Inc., an innovative music service integrated within video games.
Franck De Girolami has been working in or around the video games industry for 18 years. He is directly responsible for groundbreaking games such as Alone in the Dark l & ll, Cyberia, Tron 2.0: Killer App, Desperate Housewives, and more. He has also been involved in the Internet industry, first by designing and developing the Eight Cylinder Engine−one of the first Direct3D-based engines for the web−and later by the Boom Music technology, a revolutionary music service for game consoles. Franck has extensive management experience and has held Vice-President of development positions at Check Six Studios, Studio Mythos, Climax Group Los Angeles and Boom Music Corp., in addition to other director positions prior to that.
Nicola Marzolla is an experienced technical manager with 10 years of software engineering and 8 year of architecture development. His work spans many aspects of technology development –from web platform architecture to system integration, database architecture to data warehousing, API architecture to system engineering, and more. Nicola has collaborated with different start-ups such as PluggedIn and Equal, responsible for all of the client side technologies, architecting and creating custom rendering engines, developing a custom HD video player and designing a client side API solution that were easily shared across platform. Prior to that, Nicola was a Senior Web Engineer at Yahoo! Music, where he launched many international websites (including Italy, Canada, and Germany), rebuilt the Yahoo! Music and Yahoo! Messenger radio players, and design / developed .NET web services for Yahoo! Music including Ratings, User Playlists, and Payment System that supported over 88.5 million users.