Gamebryo LightSpeed Code Particle Inc. worked on undisclosed upcoming features in the Gamebryo LightSpeed game technology on PC, PS3, XBox 360 and Wii for Emergent Game Technologies (in partnership with Whitemoon Dreams (http://www.whitemoondreams.com/)).

Liquid Entertainment Code Particle provided technical services to Liquid Entertainment for this unannounced action game based on a major movie license . This included integrating and reviewing several third party APIs (Scaleform, Beast) and optimizing Unreal UI classe

Codemasters – Damnation Code Particle was called on by game publisher Codemasters to help game developer Point of View fix various technical issues during the manufacturer’s submission phase: Multiplayer, UI, Physics, PS3-specific issues, PS3 patching, X-Box 360 patching.

Liquid – Rise of the Argonauts Code Particle provided technical and management services to Liquid Entertainment for 18 months on this project. This included scheduling and day to day management and various technical tasks, including optimizing memory usage, optimizing level str

Boom Music Player Code Particle designed and implemented the client and server side of the Boom Player, an innovative online music service for video games. The client included a hardware accelerated XAML implementation, optimized audio streaming, a secure login and re